COLOR_*

 

Tag: COLOR_*

Parent tag: pass

Tags:

  • COLOR_CLEAR (read/write) – BOOL default: true
  • COLOR_CLEAR_VALUE (read/write) – VEC4 default: (0.000000, 0.000000, 0.000000, 0.000000)
  • COLOR_ENABLE (read/write) – BOOL default: true

These tags have the same functionality as their OpenGL counterpart (see glClearColor, glClear and for more information). COLOR_ENABLE is equivalent to glColorMask with the same value for all channels.