texture
Tag: texture
Parent tag: textures
Attributes:
name
(string)filename
(string) – optional. If not specified the child tags will provide the texture propertiesmipmap
(bool)
Child tags:
WIDTH
(int)HEIGHT
(int)DEPTH
(int) – for 3D texturesINTERNAL_FORMAT
(enum) – the format of the texture. Possible values are {R8, R16, R16F, R32F, R8I, R16I, R32I, R8UI, R16UI, R32UI, RG8, RG16, RG16F, RG32F, RG8I, RG16I, RG32I, RG8UI, RG16UI, RG32UI, RGBA, RGBA, RGBA16, RGBA16F, RGBA32F, RGBA8I, RGBA16I, RGBA32I, RGBA8UI, RGBA16UI, RGBA32UI
}.LEVELS
(int) – the number of mipmap levels to create (default = 1)LAYERS
(int)SAMPLES
(int)MIPMAP
(bool) – When set to true it will create a texture will all mipmap levels (default = false)
This tag defines an empty texture.
Example:
<texture name="tex"> <WIDTH value=512 /> <HEIGHT value=512 /> <INTERNAL_FORMAT value="RGBA" /> </texture>