valueof
Tag: values
Parent tag: material
Attributes:
uniform
(string) – the name of the uniform variable in the shaderstype
(enum) – The type of object to retrieve the value from. Possible values are {CAMERA, LIGHT, TEXTURE, PASS, CURRENT}context
(string) – The name of an object orCURRENT
component
(enum) – The name of the field of the objectid
(int) – When context isCURRENT
and type isLIGHT, TEXTURE,
Child tags: none
Example
<values> <valueof ... /> <valueof ... /> ... <valueof ... /> </values>