buffer

 

Tag: buffer
Parent tag: buffers

Attributes: name (string) – the name of a previously defined buffer.

Child tags:

  • BINDING_POINT (int) – the buffer binding point as defined in the shader layout (default -1)
  • TYPE (enum) – {ATOMIC_COUNTER SHADER_STORAGE (default) }

Example:

<buffer name="bla" >
	<TYPE value="SHADER_STORAGE" />
	<BINDING_POINT value="1" />
</buffer>