buffer
Tag: buffer
Parent tag: buffers
Attributes: name (string) – the name of a previously defined buffer.
Child tags:
BINDING_POINT(int) – the buffer binding point as defined in the shader layout (default -1)TYPE(enum) – {ATOMIC_COUNTER SHADER_STORAGE (default) }
Example:
<buffer name="bla" > <TYPE value="SHADER_STORAGE" /> <BINDING_POINT value="1" /> </buffer>